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	<title>Comments on: Why Eve online sucks donkeys</title>
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		<title>By: HotSix</title>
		<link>http://windowsnerd.com/2010/01/03/why-eve-online-sucks-donkeys/comment-page-1/#comment-4481</link>
		<dc:creator>HotSix</dc:creator>
		<pubDate>Thu, 12 Jan 2012 05:58:32 +0000</pubDate>
		<guid isPermaLink="false">http://windowsnerd.com/?p=413#comment-4481</guid>
		<description>I&#039;m playing EVE Online for 6 months now just to notice that EVE Online is dying - makes no sense for a new player to start playing it at all. Let me explain why...
I&#039;ve started playing EVE because of its open PvP and the skill training idea (you can learn them while you are offline). I like rough MMOs (played Lineage 1 for 10 years - that&#039;s an asian grinder with even harsher death penalties than in EVE btw). EVE is not PvP - is a gankfest at best. In EVE you can gank noobs without any penalty all day long. The only &quot;penalty&quot; you have to face is that you can&#039;t move into high secure areas but that doesn&#039;t matter at all because there is nothing you want - the good, profitable and fun areas are all in low security areas - only noobs have to stay in high-sec. Low sec is owned by long time corps - want to join one of those? HAHA! Get 5 million skill points first (that&#039;s a good year of skill training ^^). Basically you can&#039;t do anything in high-sec (bad mission rewards, bad mining, no planetary mining, etc.)
Groups of gankers camping most important gates 24 hours per day - you warp in - 1 sec later your ship and you are dust - and there is NOTHING you can do about it.
EVE Online is focused on players who already play it for some years and those get less and less - so by time when you finally have your required skills, it&#039;s most likely that you&#039;ll float around in empty space. If CCP doesn&#039;t change the game then it&#039;s only a matter of 1-2 years before EVE Online will be dead. 
If you have nothing else to do and like being cannon fodder then you may consider playing EVE otherwise you are better off with putting your finger into your nose digging for some more valuable stuff than you may find in EVE&#039;s high-sec  ^^</description>
		<content:encoded><![CDATA[<p>I&#8217;m playing EVE Online for 6 months now just to notice that EVE Online is dying &#8211; makes no sense for a new player to start playing it at all. Let me explain why&#8230;<br />
I&#8217;ve started playing EVE because of its open PvP and the skill training idea (you can learn them while you are offline). I like rough MMOs (played Lineage 1 for 10 years &#8211; that&#8217;s an asian grinder with even harsher death penalties than in EVE btw). EVE is not PvP &#8211; is a gankfest at best. In EVE you can gank noobs without any penalty all day long. The only &#8220;penalty&#8221; you have to face is that you can&#8217;t move into high secure areas but that doesn&#8217;t matter at all because there is nothing you want &#8211; the good, profitable and fun areas are all in low security areas &#8211; only noobs have to stay in high-sec. Low sec is owned by long time corps &#8211; want to join one of those? HAHA! Get 5 million skill points first (that&#8217;s a good year of skill training ^^). Basically you can&#8217;t do anything in high-sec (bad mission rewards, bad mining, no planetary mining, etc.)<br />
Groups of gankers camping most important gates 24 hours per day &#8211; you warp in &#8211; 1 sec later your ship and you are dust &#8211; and there is NOTHING you can do about it.<br />
EVE Online is focused on players who already play it for some years and those get less and less &#8211; so by time when you finally have your required skills, it&#8217;s most likely that you&#8217;ll float around in empty space. If CCP doesn&#8217;t change the game then it&#8217;s only a matter of 1-2 years before EVE Online will be dead.<br />
If you have nothing else to do and like being cannon fodder then you may consider playing EVE otherwise you are better off with putting your finger into your nose digging for some more valuable stuff than you may find in EVE&#8217;s high-sec  ^^</p>
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		<title>By: recycled meme</title>
		<link>http://windowsnerd.com/2010/01/03/why-eve-online-sucks-donkeys/comment-page-1/#comment-4116</link>
		<dc:creator>recycled meme</dc:creator>
		<pubDate>Tue, 20 Dec 2011 14:15:22 +0000</pubDate>
		<guid isPermaLink="false">http://windowsnerd.com/?p=413#comment-4116</guid>
		<description>It&#039;s the latter, no doubt. Most of the attitude from the players come from the fact that they are well off and bored. They don&#039;t actually need to make isk because they can drop anywhere from a couple hundred to a couple thousand bucks a month buying whatever they need. This was shown in those client lists that were hacked and posted over the summer from a well known RMT site. So basically if you engage in isk making activites, you&#039;re clearly poor and aren&#039;t fit to play their game since you can&#039;t/aren&#039;t doing it their way. That&#039;s the real reason behind them waging war on &quot;carebears&quot;.

They&#039;ll call you that, coward, pubbie or anything else that they think will encite rage and/or tears but class warfare is what it boils down to. It doesn&#039;t matter if you&#039;re actually poor or not, that&#039;s just how they see view you. It&#039;s a game created by a bunch of elitist drunken nerds with victim complexes for elitist drunken nerds with victim complexes. Watch a few fanfest videos where they interview some of these guys from the big alliances, like the douchebag from dirtnap squad, I see one of their ilk turd poasted here. Also see the HTFU video for references to CCP&#039;s attitude.

Sure it was edgy and funny at the time but it wore off and the big picture came into view. Well that and the fact the CCP got caught doing favors for these guys and not just once. So having said all that, it&#039;s no wonder player retention is so low and that&#039;s just the way they, and apparently CCP, like it. It gives them that strange sense of superiority because only badasses can cut it in EVE. Maybe someday these guys will make peace with themselves and forgive the bullies and the hot cheerleader for mocking them in highschool. I doubt it.</description>
		<content:encoded><![CDATA[<p>It&#8217;s the latter, no doubt. Most of the attitude from the players come from the fact that they are well off and bored. They don&#8217;t actually need to make isk because they can drop anywhere from a couple hundred to a couple thousand bucks a month buying whatever they need. This was shown in those client lists that were hacked and posted over the summer from a well known RMT site. So basically if you engage in isk making activites, you&#8217;re clearly poor and aren&#8217;t fit to play their game since you can&#8217;t/aren&#8217;t doing it their way. That&#8217;s the real reason behind them waging war on &#8220;carebears&#8221;.</p>
<p>They&#8217;ll call you that, coward, pubbie or anything else that they think will encite rage and/or tears but class warfare is what it boils down to. It doesn&#8217;t matter if you&#8217;re actually poor or not, that&#8217;s just how they see view you. It&#8217;s a game created by a bunch of elitist drunken nerds with victim complexes for elitist drunken nerds with victim complexes. Watch a few fanfest videos where they interview some of these guys from the big alliances, like the douchebag from dirtnap squad, I see one of their ilk turd poasted here. Also see the HTFU video for references to CCP&#8217;s attitude.</p>
<p>Sure it was edgy and funny at the time but it wore off and the big picture came into view. Well that and the fact the CCP got caught doing favors for these guys and not just once. So having said all that, it&#8217;s no wonder player retention is so low and that&#8217;s just the way they, and apparently CCP, like it. It gives them that strange sense of superiority because only badasses can cut it in EVE. Maybe someday these guys will make peace with themselves and forgive the bullies and the hot cheerleader for mocking them in highschool. I doubt it.</p>
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		<title>By: Don</title>
		<link>http://windowsnerd.com/2010/01/03/why-eve-online-sucks-donkeys/comment-page-1/#comment-4107</link>
		<dc:creator>Don</dc:creator>
		<pubDate>Tue, 20 Dec 2011 03:14:52 +0000</pubDate>
		<guid isPermaLink="false">http://windowsnerd.com/?p=413#comment-4107</guid>
		<description>I didn&#039;t find EVE all that difficult to learn, but you are thrown in off the deep end, so to speak.  It&#039;s not a game you just jump into and start having fun.  Like any MMO, it&#039;s about putting in time, not skill or intelligence for the most part.  

  I did find the other players to have a false sense of superiority with a real &quot;you must be 12 years old if you can&#039;t figure something out&quot; attitude.  With EVE being a sandbox, I&#039;m not sure what it says about society; either people are generally mean, and will take every opportunity to destroy someone else and take everything from them, or EVE just attracts these types of people because there are no rules to prevent them from acting this way.  I really hope it&#039;s the latter.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t find EVE all that difficult to learn, but you are thrown in off the deep end, so to speak.  It&#8217;s not a game you just jump into and start having fun.  Like any MMO, it&#8217;s about putting in time, not skill or intelligence for the most part.  </p>
<p>  I did find the other players to have a false sense of superiority with a real &#8220;you must be 12 years old if you can&#8217;t figure something out&#8221; attitude.  With EVE being a sandbox, I&#8217;m not sure what it says about society; either people are generally mean, and will take every opportunity to destroy someone else and take everything from them, or EVE just attracts these types of people because there are no rules to prevent them from acting this way.  I really hope it&#8217;s the latter.</p>
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		<title>By: recycled meme</title>
		<link>http://windowsnerd.com/2010/01/03/why-eve-online-sucks-donkeys/comment-page-1/#comment-4096</link>
		<dc:creator>recycled meme</dc:creator>
		<pubDate>Mon, 19 Dec 2011 13:06:51 +0000</pubDate>
		<guid isPermaLink="false">http://windowsnerd.com/?p=413#comment-4096</guid>
		<description>CCP really created a winner here. That is, if you enjoy paying a prostitute to kick you in the balls. Players from other MMO&#039;s that enjoy the &quot;crafting&quot; side of things are in for a real treat, this would be mining/Industry in EVE. Mining in EVE is reserved for the lowliest of &quot;pubbies&quot; and &quot;scrubs&quot; because your minerals mean squat in the grand scheme of things. Every player that mines in EVE could stop and it would have zero impact at all. CCP, in their infinite wisdom, decided that their buddies that want to PVP only shouldn&#039;t have to be burdened with this chore and instead allowed them to gun mine. Meaning basically that they shoot NPC&#039;s and get minerals, so many minerals that, in fact, 85% of the minerals in the market come from this activity.(Although it&#039;s probably higher than that) Despite that though, some people actually enjoy it. If that weren&#039;t enough to deter you, players look down upon you and gank you repeatedly, scream on the official forum for CCP to further nerf and/or further reduce your already miniscule income and host player events with prizes for the most kills. Sounds horrible, right?

It gets better, these same players will go out of their way to prevent you from playing the game because you&#039;re not playing their way. Meaning, if you aren&#039;t PVP&#039;ing and paying them tribute/taxes you&#039;re not welcome in their game. Better still? CCP, the developer of this masterpiece, allows it. How could this get any better, you ask? You pay a subscription. lol 

On the flip side: If you&#039;re into PVP, hate pubbies and scrubs(a.k.a. carebears) and think they should be griefed out of MMO&#039;s entirely, all with developer support, this is your MMO! There are several corps(read guilds) and a couple coalitions in EVE that would be all too happy to recruit you. They can help with isk(in-game currency), ships and modules(read purples and phat lewt) and pretty much everything you need to get you up and running. Since you&#039;ll be starting out with nothing, they offer out of game services through RMT to help with all of your purchases so have that credit card handy when you join. Hey, these guys gotta eat and have mortgages to pay too, afterall.

If you aren&#039;t downloading the client by now, wait there&#039;s more! Did I mention there&#039;s an official forum? Here you can metagame to your hearts content! What would all of this mean if you couldn&#039;t troll, whine to CCP that people won&#039;t undock in their indy soes you can teech em to proper peeveepee, chest beat and generally turd poast? I left the best part for last though. If you don&#039;t want to go through the hassle of buying through your alliances RMT sites or being reduced to making isk via pubbie/scrub methods, you don&#039;t have to!

That&#039;s right, you can download a handy dandy bot program to do it for you! Don&#039;t worry though, CCP won&#039;t actually do anything and even if they did, they&#039;re pretty lenient anyway. Since there are so few people playing this little niche MMO, they&#039;ve opted to let it slide because they can&#039;t afford to lose subscriptions. Well, not the hardcore PVP&#039;ers subs anyway. Sure, some of the remaining scrubs might complain a bit from time to time but that noise will be quickly snuffed out by the awesome community and eventually CCP. They&#039;ll gladly bend over and go out of their way to cater to your play-style, so don&#039;t worry.

More of the same is the rule of the day and CCP, fittingly named Crowd Control Productions, will certainly control that pesky carebear crowd and keep them from ruining your game! I believe the term they like to use is HTFU! This doesn&#039;t apply to you though, so no worries there. Yes, EVE Online is truly a game you have to experience for yourself to believe it. Anyway, some of you got off easy figuring it out after only a month or two. Some of us wasted years on this. lol</description>
		<content:encoded><![CDATA[<p>CCP really created a winner here. That is, if you enjoy paying a prostitute to kick you in the balls. Players from other MMO&#8217;s that enjoy the &#8220;crafting&#8221; side of things are in for a real treat, this would be mining/Industry in EVE. Mining in EVE is reserved for the lowliest of &#8220;pubbies&#8221; and &#8220;scrubs&#8221; because your minerals mean squat in the grand scheme of things. Every player that mines in EVE could stop and it would have zero impact at all. CCP, in their infinite wisdom, decided that their buddies that want to PVP only shouldn&#8217;t have to be burdened with this chore and instead allowed them to gun mine. Meaning basically that they shoot NPC&#8217;s and get minerals, so many minerals that, in fact, 85% of the minerals in the market come from this activity.(Although it&#8217;s probably higher than that) Despite that though, some people actually enjoy it. If that weren&#8217;t enough to deter you, players look down upon you and gank you repeatedly, scream on the official forum for CCP to further nerf and/or further reduce your already miniscule income and host player events with prizes for the most kills. Sounds horrible, right?</p>
<p>It gets better, these same players will go out of their way to prevent you from playing the game because you&#8217;re not playing their way. Meaning, if you aren&#8217;t PVP&#8217;ing and paying them tribute/taxes you&#8217;re not welcome in their game. Better still? CCP, the developer of this masterpiece, allows it. How could this get any better, you ask? You pay a subscription. lol </p>
<p>On the flip side: If you&#8217;re into PVP, hate pubbies and scrubs(a.k.a. carebears) and think they should be griefed out of MMO&#8217;s entirely, all with developer support, this is your MMO! There are several corps(read guilds) and a couple coalitions in EVE that would be all too happy to recruit you. They can help with isk(in-game currency), ships and modules(read purples and phat lewt) and pretty much everything you need to get you up and running. Since you&#8217;ll be starting out with nothing, they offer out of game services through RMT to help with all of your purchases so have that credit card handy when you join. Hey, these guys gotta eat and have mortgages to pay too, afterall.</p>
<p>If you aren&#8217;t downloading the client by now, wait there&#8217;s more! Did I mention there&#8217;s an official forum? Here you can metagame to your hearts content! What would all of this mean if you couldn&#8217;t troll, whine to CCP that people won&#8217;t undock in their indy soes you can teech em to proper peeveepee, chest beat and generally turd poast? I left the best part for last though. If you don&#8217;t want to go through the hassle of buying through your alliances RMT sites or being reduced to making isk via pubbie/scrub methods, you don&#8217;t have to!</p>
<p>That&#8217;s right, you can download a handy dandy bot program to do it for you! Don&#8217;t worry though, CCP won&#8217;t actually do anything and even if they did, they&#8217;re pretty lenient anyway. Since there are so few people playing this little niche MMO, they&#8217;ve opted to let it slide because they can&#8217;t afford to lose subscriptions. Well, not the hardcore PVP&#8217;ers subs anyway. Sure, some of the remaining scrubs might complain a bit from time to time but that noise will be quickly snuffed out by the awesome community and eventually CCP. They&#8217;ll gladly bend over and go out of their way to cater to your play-style, so don&#8217;t worry.</p>
<p>More of the same is the rule of the day and CCP, fittingly named Crowd Control Productions, will certainly control that pesky carebear crowd and keep them from ruining your game! I believe the term they like to use is HTFU! This doesn&#8217;t apply to you though, so no worries there. Yes, EVE Online is truly a game you have to experience for yourself to believe it. Anyway, some of you got off easy figuring it out after only a month or two. Some of us wasted years on this. lol</p>
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		<title>By: Yoda Layheehoo</title>
		<link>http://windowsnerd.com/2010/01/03/why-eve-online-sucks-donkeys/comment-page-1/#comment-3332</link>
		<dc:creator>Yoda Layheehoo</dc:creator>
		<pubDate>Sun, 06 Nov 2011 06:19:43 +0000</pubDate>
		<guid isPermaLink="false">http://windowsnerd.com/?p=413#comment-3332</guid>
		<description>Update:

I finally quit this game. It was the market bots that did it for me by ruining the trading aspect. I hate conspiracies but I&#039;m about 75% positive that CCP was controlling the markets through manipulation and bots to drive up the cost of plex because their sub base dropped 20% in the last 6 months or so. The harder it is to earn ISK to pay for a plex the more people who have to part with cash.

Yawn - on to bigger and better things...</description>
		<content:encoded><![CDATA[<p>Update:</p>
<p>I finally quit this game. It was the market bots that did it for me by ruining the trading aspect. I hate conspiracies but I&#8217;m about 75% positive that CCP was controlling the markets through manipulation and bots to drive up the cost of plex because their sub base dropped 20% in the last 6 months or so. The harder it is to earn ISK to pay for a plex the more people who have to part with cash.</p>
<p>Yawn &#8211; on to bigger and better things&#8230;</p>
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		<title>By: gary</title>
		<link>http://windowsnerd.com/2010/01/03/why-eve-online-sucks-donkeys/comment-page-1/#comment-2667</link>
		<dc:creator>gary</dc:creator>
		<pubDate>Thu, 01 Sep 2011 01:10:48 +0000</pubDate>
		<guid isPermaLink="false">http://windowsnerd.com/?p=413#comment-2667</guid>
		<description>I been playing eve on and off for about 4 years. I have read a lot of reviews/comments about this game and a lot of them ties to the real time training system. Let me rant out my 2 cents about this game.
First, real time training system. Ok, let&#039;s face it, the only common equal resource we have is our time. we all only get 24 hours a day. I spent those hours either sleeping, working, running errands or entertaining myself. So clearly that a kid that is in high school will have more time than me because of less work/errands they have to do. but then on the other hand, I use my time to work, and earn money. EVE allows me to train at the same speed with that kid. Moreover, I think people are tying too much with skills vs. level in EVE. Sure that more skills allows you to fit better ship, better modules, do more things, but then those things are in the background, you simply do other things in EVE while letting the skill trained in the background, such as earning isk, which is another &quot;progress indicator&quot; of EVE.
now since we are talking about isk, EVE does allow you to trade real world money to obtain the in game currency (ISK). so back to the example of high school kid vs. me as an working adult. Since our training time is equivelant, the only other variable is ISK. The kid will have more time to actually make ISK in the game while I can pay for the ISK with real money by buying Game Time Card. that put us into the same, somewhat level &quot;progress&quot; in the game. Moreover, the ISK that I obtain by trade real money are actually the ISK that the kid make during his game. The kid has the game time card by playing the game and I get the isk because I am busy with my real life work. I think this is a good system since that allows kids with no income to continue playing, funded by my real life job while I still get something in return (ISK).
second, people complain that EVE is complex and requires too much work / reading. Okay, I may be a bit of a nerd, but not really. The game mechanics is well thought out. Not always the bigger the ship, the more chance you will win. it is not that you go find the most DPS weapon. Just go read up on how Turrets work in EVE and you will understand what I am talking about. In order to achieve such mechanics, a lot of quantitative elements are added, and hence the complexity. Turrets are not just how&#039;s the damage and how fast it shoots, but also, what is the optimal range, falloff range, tracking speed, etc. I came across a guide that someone actually has it graphed out with some mathematical formulas. To me, figuring these stuff out is both interesting and rewarding. the thing is I found in WoW, there is a best setup for different situation, be it tanking, dps focus, healing. While EVE is the same thing, there is certainly a best setup for different situation, the amount of different situation in EVE is definately more than in WoW, your enemies, composition of your fleet, even sometimes location matters. (In order to snipe, you have to have speed to maintain distance while having the range on the weapon, while setting up at a far distance, etc)
EVE is like real life?? well, my comment is that, EVE is harsh on consequences compare to WoW. remember back in the days of Diablo, if you dont&#039; repair your item, it will get destroyed? what if your item in WoW is destroyable?? but then that won&#039;t be a fair comparison. While in EVE, there are &quot;epic&quot; items like faction modules, or officer modules, most of the item are mostly the same and is readily available on the market. It is not some drop rate = 0.0001% item such as WoW. So in blunt terms, everything is replacable in EVE with ISK. WoW on the other hand, you can still replace the item, but then that will cost you a LOT of gold to find the exact item. However, you don&#039;t lose item in WoW. the only consequences of making stupid choice is really just your time to run back to your corpse and maybe your raiding buddy talking smack about your incompetence.
SO that brought us to the concept of the economy. To maintain a game economy, there is money generating mechanics and money sinking mechanics. To what extend that a game economy is player-driven or Dev-driven? These are the questions to ask. I was really impressed by the economic system in EVE. each item are given their 5 days and 20 days average price, median price, quantity and such. I can literally use my real life economic skill to analyses these data and make ISK just by trading. In WoW, I can probably do the same thing, but that is more like logging on everyday to check the auction house and keep tab on the price. In my opinion, items are always set at a market equilibrium price, the only thing that the Dev can do is exactly what our government is doing, regulating the monetary market, ie. controlling how much ISK is generated and disappearing. While it may seems the same, I do think that trading to make in game money is more difficult in WoW than in EVE.
So onto game play, the main element. I found WoW entertaining when I was actually leveling with my friends together, because we have the same goal, and there is a goal, to level up, so fight bigger monster, to get better items, so we can even fight bigger monster. but then the question is, after you kill the biggest monster... &quot;now what?&quot; &quot;what do you want to do?&quot; &quot;what&#039;s there to do?&quot; In EVE, the only similar thing is missions, finish the harder missions there is to offer, but after that, to answer the question of &quot;now what?&quot; &quot;what do you want to do?&quot; &quot;What&#039;s there to do?&quot;, I can have an answer and not have an answer. There are so many different things to do in EVE other than fighting. Maybe i am ignorance, but of all the guilds in WoW, how many of them are not combat related? Recently I read a post about a new corporation in EVE which specialized in intelligence gathering and selling to corporations. I mean really, this wasn&#039;t a profession set by CCP, but rather, a player has this idea and started it.

In conclusion, I admit that I like EVE more than WoW. but like the old saying, EVE is not for everyone. and if it doesn&#039;t entertain you, it doesn&#039;t mean that EVE is a bad game, it is just not for you. But you must admit that EVE is a more complex game than WoW. And it does require more than looking up the best talents build and gear. It requires you to analyze and reading a lot more.</description>
		<content:encoded><![CDATA[<p>I been playing eve on and off for about 4 years. I have read a lot of reviews/comments about this game and a lot of them ties to the real time training system. Let me rant out my 2 cents about this game.<br />
First, real time training system. Ok, let&#8217;s face it, the only common equal resource we have is our time. we all only get 24 hours a day. I spent those hours either sleeping, working, running errands or entertaining myself. So clearly that a kid that is in high school will have more time than me because of less work/errands they have to do. but then on the other hand, I use my time to work, and earn money. EVE allows me to train at the same speed with that kid. Moreover, I think people are tying too much with skills vs. level in EVE. Sure that more skills allows you to fit better ship, better modules, do more things, but then those things are in the background, you simply do other things in EVE while letting the skill trained in the background, such as earning isk, which is another &#8220;progress indicator&#8221; of EVE.<br />
now since we are talking about isk, EVE does allow you to trade real world money to obtain the in game currency (ISK). so back to the example of high school kid vs. me as an working adult. Since our training time is equivelant, the only other variable is ISK. The kid will have more time to actually make ISK in the game while I can pay for the ISK with real money by buying Game Time Card. that put us into the same, somewhat level &#8220;progress&#8221; in the game. Moreover, the ISK that I obtain by trade real money are actually the ISK that the kid make during his game. The kid has the game time card by playing the game and I get the isk because I am busy with my real life work. I think this is a good system since that allows kids with no income to continue playing, funded by my real life job while I still get something in return (ISK).<br />
second, people complain that EVE is complex and requires too much work / reading. Okay, I may be a bit of a nerd, but not really. The game mechanics is well thought out. Not always the bigger the ship, the more chance you will win. it is not that you go find the most DPS weapon. Just go read up on how Turrets work in EVE and you will understand what I am talking about. In order to achieve such mechanics, a lot of quantitative elements are added, and hence the complexity. Turrets are not just how&#8217;s the damage and how fast it shoots, but also, what is the optimal range, falloff range, tracking speed, etc. I came across a guide that someone actually has it graphed out with some mathematical formulas. To me, figuring these stuff out is both interesting and rewarding. the thing is I found in WoW, there is a best setup for different situation, be it tanking, dps focus, healing. While EVE is the same thing, there is certainly a best setup for different situation, the amount of different situation in EVE is definately more than in WoW, your enemies, composition of your fleet, even sometimes location matters. (In order to snipe, you have to have speed to maintain distance while having the range on the weapon, while setting up at a far distance, etc)<br />
EVE is like real life?? well, my comment is that, EVE is harsh on consequences compare to WoW. remember back in the days of Diablo, if you dont&#8217; repair your item, it will get destroyed? what if your item in WoW is destroyable?? but then that won&#8217;t be a fair comparison. While in EVE, there are &#8220;epic&#8221; items like faction modules, or officer modules, most of the item are mostly the same and is readily available on the market. It is not some drop rate = 0.0001% item such as WoW. So in blunt terms, everything is replacable in EVE with ISK. WoW on the other hand, you can still replace the item, but then that will cost you a LOT of gold to find the exact item. However, you don&#8217;t lose item in WoW. the only consequences of making stupid choice is really just your time to run back to your corpse and maybe your raiding buddy talking smack about your incompetence.<br />
SO that brought us to the concept of the economy. To maintain a game economy, there is money generating mechanics and money sinking mechanics. To what extend that a game economy is player-driven or Dev-driven? These are the questions to ask. I was really impressed by the economic system in EVE. each item are given their 5 days and 20 days average price, median price, quantity and such. I can literally use my real life economic skill to analyses these data and make ISK just by trading. In WoW, I can probably do the same thing, but that is more like logging on everyday to check the auction house and keep tab on the price. In my opinion, items are always set at a market equilibrium price, the only thing that the Dev can do is exactly what our government is doing, regulating the monetary market, ie. controlling how much ISK is generated and disappearing. While it may seems the same, I do think that trading to make in game money is more difficult in WoW than in EVE.<br />
So onto game play, the main element. I found WoW entertaining when I was actually leveling with my friends together, because we have the same goal, and there is a goal, to level up, so fight bigger monster, to get better items, so we can even fight bigger monster. but then the question is, after you kill the biggest monster&#8230; &#8220;now what?&#8221; &#8220;what do you want to do?&#8221; &#8220;what&#8217;s there to do?&#8221; In EVE, the only similar thing is missions, finish the harder missions there is to offer, but after that, to answer the question of &#8220;now what?&#8221; &#8220;what do you want to do?&#8221; &#8220;What&#8217;s there to do?&#8221;, I can have an answer and not have an answer. There are so many different things to do in EVE other than fighting. Maybe i am ignorance, but of all the guilds in WoW, how many of them are not combat related? Recently I read a post about a new corporation in EVE which specialized in intelligence gathering and selling to corporations. I mean really, this wasn&#8217;t a profession set by CCP, but rather, a player has this idea and started it.</p>
<p>In conclusion, I admit that I like EVE more than WoW. but like the old saying, EVE is not for everyone. and if it doesn&#8217;t entertain you, it doesn&#8217;t mean that EVE is a bad game, it is just not for you. But you must admit that EVE is a more complex game than WoW. And it does require more than looking up the best talents build and gear. It requires you to analyze and reading a lot more.</p>
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	<item>
		<title>By: Yoda Layheehoo</title>
		<link>http://windowsnerd.com/2010/01/03/why-eve-online-sucks-donkeys/comment-page-1/#comment-2658</link>
		<dc:creator>Yoda Layheehoo</dc:creator>
		<pubDate>Sun, 28 Aug 2011 16:56:45 +0000</pubDate>
		<guid isPermaLink="false">http://windowsnerd.com/?p=413#comment-2658</guid>
		<description>All of the negative comments are true. The only way to really succeed in this game is to either join and play with a group of trusted friends or get lucky and find a decent corporation. There are ways to limit the pain. Entering Low-Sec as a cloaked explorer can be both challenging and very rewarding. Utilizing the map statistics and chat features will help you avoid pirates and gate campers.

My biggest complaint is the research issue. I don&#039;t think it&#039;s reasonable to have to wait 30 days to do research especially when the majority of people are using research alts in order to hog the system. The negatives outweigh the positives from a new-player standpoint and paying cash each month just to be griefed  or twisted around by the system isn&#039;t very fun unless you have the aptitude to overcome the challenge.</description>
		<content:encoded><![CDATA[<p>All of the negative comments are true. The only way to really succeed in this game is to either join and play with a group of trusted friends or get lucky and find a decent corporation. There are ways to limit the pain. Entering Low-Sec as a cloaked explorer can be both challenging and very rewarding. Utilizing the map statistics and chat features will help you avoid pirates and gate campers.</p>
<p>My biggest complaint is the research issue. I don&#8217;t think it&#8217;s reasonable to have to wait 30 days to do research especially when the majority of people are using research alts in order to hog the system. The negatives outweigh the positives from a new-player standpoint and paying cash each month just to be griefed  or twisted around by the system isn&#8217;t very fun unless you have the aptitude to overcome the challenge.</p>
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	<item>
		<title>By: human</title>
		<link>http://windowsnerd.com/2010/01/03/why-eve-online-sucks-donkeys/comment-page-1/#comment-2639</link>
		<dc:creator>human</dc:creator>
		<pubDate>Wed, 24 Aug 2011 02:53:42 +0000</pubDate>
		<guid isPermaLink="false">http://windowsnerd.com/?p=413#comment-2639</guid>
		<description>I like how the griefers say it&#039;s just like &quot;real life&quot; to justify killing a corp of new players with a bunch of T3 and T2 ships with players who have 3+ years in. 

These people(eve greifers) remind me of a guy I knew who liked to key cars.  A few years back someone caught him keying someones(it wasn&#039;t even the cars owner as the police traced it to an 82 year old women) new car and gouged both his eyes out with something not really sharp.  His new fun comes from playing with his service dog. In real life the there are consequences. In eve the only consequences are the lack of new players, and the lack of fun for people who aren&#039;t sociopaths. 

I left eve because I found it tedious and booring, Logging in every few days to update skill lists isn&#039;t very fun. Random loss of equipment to people you have no hope of competing against on a lvl playing field isn&#039;t exactly a good time. 

The good parts of EVE, space theme, complexity and scope are dwarfed by the obnoxious jerks who seem to only be on to cause others grief. 

Me, I&#039;ll wait until their is an online space game that doesn&#039;t cater to the lowest denominator. The real world has enough problems, why would I want to cause more for people just trying to relax and play a game. 

So if your the type who likes to torture small animals and laughs when an old lady falls, Eve is just the game for you.</description>
		<content:encoded><![CDATA[<p>I like how the griefers say it&#8217;s just like &#8220;real life&#8221; to justify killing a corp of new players with a bunch of T3 and T2 ships with players who have 3+ years in. </p>
<p>These people(eve greifers) remind me of a guy I knew who liked to key cars.  A few years back someone caught him keying someones(it wasn&#8217;t even the cars owner as the police traced it to an 82 year old women) new car and gouged both his eyes out with something not really sharp.  His new fun comes from playing with his service dog. In real life the there are consequences. In eve the only consequences are the lack of new players, and the lack of fun for people who aren&#8217;t sociopaths. </p>
<p>I left eve because I found it tedious and booring, Logging in every few days to update skill lists isn&#8217;t very fun. Random loss of equipment to people you have no hope of competing against on a lvl playing field isn&#8217;t exactly a good time. </p>
<p>The good parts of EVE, space theme, complexity and scope are dwarfed by the obnoxious jerks who seem to only be on to cause others grief. </p>
<p>Me, I&#8217;ll wait until their is an online space game that doesn&#8217;t cater to the lowest denominator. The real world has enough problems, why would I want to cause more for people just trying to relax and play a game. </p>
<p>So if your the type who likes to torture small animals and laughs when an old lady falls, Eve is just the game for you.</p>
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	<item>
		<title>By: Harald</title>
		<link>http://windowsnerd.com/2010/01/03/why-eve-online-sucks-donkeys/comment-page-1/#comment-2440</link>
		<dc:creator>Harald</dc:creator>
		<pubDate>Wed, 06 Jul 2011 16:04:09 +0000</pubDate>
		<guid isPermaLink="false">http://windowsnerd.com/?p=413#comment-2440</guid>
		<description>Well... If people enjoy something that is worse than pulling teeth, by all means.</description>
		<content:encoded><![CDATA[<p>Well&#8230; If people enjoy something that is worse than pulling teeth, by all means.</p>
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	<item>
		<title>By: justaneveplayer</title>
		<link>http://windowsnerd.com/2010/01/03/why-eve-online-sucks-donkeys/comment-page-1/#comment-2439</link>
		<dc:creator>justaneveplayer</dc:creator>
		<pubDate>Wed, 06 Jul 2011 08:58:28 +0000</pubDate>
		<guid isPermaLink="false">http://windowsnerd.com/?p=413#comment-2439</guid>
		<description>so ive been playing eve for about 1yr 7 months with about a year break somewhere in there. and its pretty amazing. yes, it took me 3 trial accounts before i decided to play, yes i thought it was unfair the first time i got scammed (went out to low security with someone i just met) and i wanted to quit. but being scammed teaches you that no matter what, you cant trust someone. its a lesson to be learned in eve, and eve is about one thing, isk. and that might not appeal to many people, and thats ok. we dont want or need 11 million players, we dont need to be &quot;That Game,&quot; we just want to play, and eve is definately the most punishing game i have played. but thats what makes it fun. and its those 0.0 moments that the players love, even if were not the biggest ship in the group, or we dont have the rare sword only one enemy in the game drops but everyone has somehow. in eve, everyone&#039;s character supports the fleet, so the 2 month old noob (honestly, it will be about that long before you can actually help a fleet) is flying a destroyer and acting as a frigate or an interceptor killer that the bigger ships cant hit. or hes warp jamming the main target of the fleet as well as dealing damage to the drones that fly around. and yes, the big corporations probly have spies that will take them down if they climb the ranks high enough. but thats the fun, is the knowlage that someone might be talkin to your rival about selling your corporation station&#039;s passwords, and at the same time, your sending him the passwords because &quot;he earned it.&quot; it makes eve fun, is the power you can get at your fingertips, and bringing down entire 3 thousand player alliances without ever fireing a shot. And i have played wow and didnt like it, eve is totally different. But dont hate the game cause you lost early on. hate the single player taht fired that final shot that blew you up, and then dont rage quit cause you couldn&#039;t figure it out, thats when you plot revenge on him and his corporation and there alliances. the actions and determination of one man could bring down a mega corporation, he makes all the difference, although he might not do it alone, his perseverance is what makes him the cause of it all. I hope yall can stop posting your sob stories of being killed or scammed or cussed out. its part of eve. Dont get mad, get even.</description>
		<content:encoded><![CDATA[<p>so ive been playing eve for about 1yr 7 months with about a year break somewhere in there. and its pretty amazing. yes, it took me 3 trial accounts before i decided to play, yes i thought it was unfair the first time i got scammed (went out to low security with someone i just met) and i wanted to quit. but being scammed teaches you that no matter what, you cant trust someone. its a lesson to be learned in eve, and eve is about one thing, isk. and that might not appeal to many people, and thats ok. we dont want or need 11 million players, we dont need to be &#8220;That Game,&#8221; we just want to play, and eve is definately the most punishing game i have played. but thats what makes it fun. and its those 0.0 moments that the players love, even if were not the biggest ship in the group, or we dont have the rare sword only one enemy in the game drops but everyone has somehow. in eve, everyone&#8217;s character supports the fleet, so the 2 month old noob (honestly, it will be about that long before you can actually help a fleet) is flying a destroyer and acting as a frigate or an interceptor killer that the bigger ships cant hit. or hes warp jamming the main target of the fleet as well as dealing damage to the drones that fly around. and yes, the big corporations probly have spies that will take them down if they climb the ranks high enough. but thats the fun, is the knowlage that someone might be talkin to your rival about selling your corporation station&#8217;s passwords, and at the same time, your sending him the passwords because &#8220;he earned it.&#8221; it makes eve fun, is the power you can get at your fingertips, and bringing down entire 3 thousand player alliances without ever fireing a shot. And i have played wow and didnt like it, eve is totally different. But dont hate the game cause you lost early on. hate the single player taht fired that final shot that blew you up, and then dont rage quit cause you couldn&#8217;t figure it out, thats when you plot revenge on him and his corporation and there alliances. the actions and determination of one man could bring down a mega corporation, he makes all the difference, although he might not do it alone, his perseverance is what makes him the cause of it all. I hope yall can stop posting your sob stories of being killed or scammed or cussed out. its part of eve. Dont get mad, get even.</p>
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